Post by HAYDER GRAVES on Apr 8, 2013 1:11:34 GMT -6
HAYDER VERADRIC GRAVES
HUMAN • MALE • TWENTY • TRAVELING SALESMAN • HETEROSEXUAL • NEUTRAL
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - I wanted to see something that's different, something you said would change in me.
Wanted to be, anything different, everything you would change in me. -ACCEPTANCE.
PHYSIQUE
✖ APPEARANCE: Hayder is a fairly tall and leanly built young man with faintly tanned skin and gentle chestnut brown eyes. He gives off a perpetual air of kindness just through appearance, and much of this impression is given through an almost unfading smile resting dominantly over his features. Amounting to a total of exactly six feet in combined stature plus the height of his hair, Hayder is more toned than he first appears; he sports a set of well-built muscle packed tightly with a sturdy structure gained from constant travel and self-defense. His hair is of a darker shade of brown, almost black. These locks are medium-length and, while not dirty, is certainly unkempt. Hayder prides himself with an unchanging bed-head, hidden only by the large hat he wears on a constant basis.
✖ COMMON WEAR: In Hayder's travels he wears a sturdy set of leather armor combined with a black hooded cloak that stretches to stop just past his ankles - not long enough to trip him up and just enough to hide his identity. When at ease or in cities however, he removes his hood and replaces it with a hat almost too large for his head. A seasoned traveler, the weather is seldom a problem for Hayder's conditioned physique; an extra woolen serape is all he requires in terms of 'costume change'.
✖ OTHER FEATURES: A slave and servant as a child before his escape, Hayder hides a branded mark from the base of his neck to cover his right shoulder. In an attempt to hide it he covers the area with bandages. As a result, he gives off the appearance of an injured traveler.
✖ WEAPONS: Hayder wields both a cutlass and flintlock pistol - though his swordsmanship is generally better than his aim, he is proficient in the handling of both. He is capable of defending himself physically should he be unarmed if need be, and bandits expecting a helpless merchant will find that Hayder packs a mean punch.
✖ COMMON WEAR: In Hayder's travels he wears a sturdy set of leather armor combined with a black hooded cloak that stretches to stop just past his ankles - not long enough to trip him up and just enough to hide his identity. When at ease or in cities however, he removes his hood and replaces it with a hat almost too large for his head. A seasoned traveler, the weather is seldom a problem for Hayder's conditioned physique; an extra woolen serape is all he requires in terms of 'costume change'.
✖ OTHER FEATURES: A slave and servant as a child before his escape, Hayder hides a branded mark from the base of his neck to cover his right shoulder. In an attempt to hide it he covers the area with bandages. As a result, he gives off the appearance of an injured traveler.
✖ WEAPONS: Hayder wields both a cutlass and flintlock pistol - though his swordsmanship is generally better than his aim, he is proficient in the handling of both. He is capable of defending himself physically should he be unarmed if need be, and bandits expecting a helpless merchant will find that Hayder packs a mean punch.
PERSONAGE
✖ POSITIVE:
✖ NEGATIVE:
✖ LIKES:
✖ DISLIKES:
✖ FEAR:
✖ NEGATIVE:
✖ LIKES:
✖ DISLIKES:
✖ FEAR:
BACK STORY
✖ PARENTS: UNKNOWN
✖ SIBLINGS: UNKNOWN
✖ GUARDIAN: INDEPENDENT
✖ HISTORY: Those who know this mysterious merchant remember him as a laid-back, jovial, and rather eccentric individual; deceptively cunning with his deals and serious when the situation warrants it. He is known for idle conversation and practical jokes, but it hasn't always been this way. For as long as Hayder remembers, his childhood was a terrifying mixture of fear and pain. He was born into labor, raised from day one to serve - he was treated as a worker, and his family - apparently having sold him into serving for a bag of coins and an old cow - are unknown to him to this day. He was bought in his late childhood to a middle-class family, and worked there ever since.
Life wasn't so bad. His family didn't treat him poorly, but instead with minimal attention. They were of a higher standing than he, and Hayder - then a child with no name than "boy" - had no standing in a conversation with them. He worked trapped in the household, convinced he would stay there for his life. Fate however, was a funny whimsical thing. The household Hayder worked for had been suspected of treason towards the king - their wealth and status being an ultimate downfall. In the chaos and confusion of soldiers storming the residence Hayder escaped with nothing but some personal belongings and trinkets saved over the years. He created a name for himself - and from then on became a bit of a merchant of fine goods. Well, his goods aren't 'fine' per se, but his persuasion is good enough to persuade the smartest noble to hand over profit for flavored water.
Despite his actions being considered 'criminal' by the rich and the wealthy, his subtle sales and purchases still has him labeled as a mere, simple, and innocent vendor of all manners of general goods from different locations of the world.
✖ SIBLINGS: UNKNOWN
✖ GUARDIAN: INDEPENDENT
✖ HISTORY: Those who know this mysterious merchant remember him as a laid-back, jovial, and rather eccentric individual; deceptively cunning with his deals and serious when the situation warrants it. He is known for idle conversation and practical jokes, but it hasn't always been this way. For as long as Hayder remembers, his childhood was a terrifying mixture of fear and pain. He was born into labor, raised from day one to serve - he was treated as a worker, and his family - apparently having sold him into serving for a bag of coins and an old cow - are unknown to him to this day. He was bought in his late childhood to a middle-class family, and worked there ever since.
Life wasn't so bad. His family didn't treat him poorly, but instead with minimal attention. They were of a higher standing than he, and Hayder - then a child with no name than "boy" - had no standing in a conversation with them. He worked trapped in the household, convinced he would stay there for his life. Fate however, was a funny whimsical thing. The household Hayder worked for had been suspected of treason towards the king - their wealth and status being an ultimate downfall. In the chaos and confusion of soldiers storming the residence Hayder escaped with nothing but some personal belongings and trinkets saved over the years. He created a name for himself - and from then on became a bit of a merchant of fine goods. Well, his goods aren't 'fine' per se, but his persuasion is good enough to persuade the smartest noble to hand over profit for flavored water.
Despite his actions being considered 'criminal' by the rich and the wealthy, his subtle sales and purchases still has him labeled as a mere, simple, and innocent vendor of all manners of general goods from different locations of the world.
THIS CHARACTER HAS BEEN CREATED BY BRINK.
TEMPLATE CREATED BY chariza of ote
TEMPLATE CREATED BY chariza of ote